Monday, February 9, 2015

Assignment #2: Bouncing Ball Animation (Part 1)

The second assignment was to complete half of the bouncing ball tutorial from the PDF. At this point, the ball, ring, and floor are in place. The movement of the ball is being exaggerated to give it the squash and stretch effect seen in traditional 2D animation. From here, textures will be applied to each of the objects, and fire will surround the ring. This will be implemented using a particle system.

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